👩⚕️OS Weapon NPC
A quick Guide to Generate OS Weapon
OS weapon features can still be used in playing on our Server. You only need to press the rebellion NPC until an NPC named Elyumina appears right next to it.

After NPC Elyumina appears, you only need to ask her to make an OS weapon by providing the materials she asks for.

Enchanting
Obtaining
To obtain modules for enchanting Illusion gears, talk to the other Rebellion Member
(sp_cor 108, 130) beside Eliumina. He provides modules in exchange for the following:
For Weapon Modification Parts, exchange
5 Cor Cores or 1,000,000 Zeny. The player may decide between Physical or Magical, but the grade given will be random (Normal, High-Grade, Finest).
For Armor Modification Modules, bring
30 Mysterious Components and
5 Cor Core. The type of armor Modification Modules received are random, check Armor Enchants for details on rates and ranks.
The Illusion (17.1) main questline must be completed before the exchange is available.
Weapon Enchants
OS Weapons may be enchanted with options (similar to Vicious Mind Weapons) through the use of
Weapon Modification Devices.
Weapon enchantments come in two categories, Physical or Magical, and each category is further divided by 3 Grades (Normal, High-Grade, Finest).
Enchanting does not require completing any of the Illusion questline.
Open the unique OS Weapon enchanting UI by using the desired modification consumables in your inventory (The mod parts aren't consumed yet until after the dialogue is confirmed).
Drag the desired weapon from the eligible weapons list to the center slot of the window.
Click on "Create" to confirm the enchanting attempt.
Armor Enchants
Illusion Armor may be given enchants through modules which take up an enchant slot in the armor similar to cards and regular enchants.
Talk to RS26
(sp_cor 106, 136) to attach modules to your Illusion armors.
Notes:
Enchanting does not require completing any of the Illusion questline.
The equipment must be worn beforehand and enchanting is a 100% success rate.
Enchants cannot be reset nor overwritten, so choose carefully.
All equips have 3 enchant slots, the enchant order is 4th slot -> 3rd slot -> 2nd slot.
Equips can hold the same enchant a certain maximum number of times, as listed in the table.
For example,
Illusion Armor Type A [1] can hold
1 Sharpshooter and
2 ATK.
There can be only 1 Legendary mod enchant per Illusion Leg.
Also, you can transform every OS Weapon into OSAD by following:

Make sure your OS Weapon have been refined to +7 or higher.
Read also (Quest Point and Eve Natalia NPC to Obtain
Safe to 7 Weapon Certificate)
Don't forget to brings the following material
200x
Unknown Parts (25669)
40x
Cor Core (25723)
70x
Weapon Upgrade Stone (Low) (1000430)
OSAD Weapons Enchantment
OSAD Weapons can be enchanted additionally with more enchants at the Gear Enchant NPC (/navi prt_in 120/38)

Enchant Stone
Enchantment Materials
Expert Archer Lv1 (4832)
20x Unknown Parts (25669) , 5x
Cor Core (25723) , 100,000z
Expert Fighter Lv. 1 (311384)
20x Unknown Parts (25669) , 5x
Cor Core (25723) , 100,000z
Expert Magician Lv. 1 (311389)
20x Unknown Parts (25669) , 5x
Cor Core (25723) , 100,000z
Enchant Stone
Enchantment Materials
Sharp Lv1 (4818)
20x Unknown Parts (25669) , 100,000z
DelayAfterAttack Lv1 (4869)
20x Unknown Parts (25669) , 100,000z
Hit Plus Lv. 1 (311395)
20x Unknown Parts (25669) , 100,000z
Caster Lv. 1 (311400)
20x Unknown Parts (25669) , 100,000z
Upgrade Enchants - Slot 2
Example:
Expert Fighter Lv. 1 (311384) -->
Expert Fighter Lv. 2 (311385) costs: 40x
Unknown Parts (25669) , 10x
Cor Core (25723) and 200,000z
Expert Fighter Lv. 2 (311385) -->
Expert Fighter Lv. 3 (311386) costs: 60x
Unknown Parts (25669) , 15x
Cor Core (25723) and 300,000z
Expert Fighter Lv. 3 (311386) -->
Expert Fighter Lv. 4 (311387) costs: 80x
Unknown Parts (25669) , 20x
Cor Core (25723) and 400,000z
Expert Fighter Lv. 4 (311387) -->
Expert Fighter Lv. 5 (311388) costs: 100x
Unknown Parts (25669) , 25x
Cor Core (25723) and 500,000z
Upgrade Enchants - Slot 3
Example:
Caster Lv. 1 (311400) -->
Caster Lv. 2 (311401) costs: 40x
Unknown Parts (25669) and 200,000z
Caster Lv. 2 (311401) -->
Caster Lv. 3 (311402) costs: 60x
Unknown Parts (25669) and 300,000z
Caster Lv. 3 (311402) -->
Caster Lv. 4 (311403) costs: 80x
Unknown Parts (25669) and 400,000z
Caster Lv. 4 (311403) -->
Caster Lv. 5 (311404) costs: 100x
Unknown Parts (25669) and 500,000z
Enchant Stone
Description
Expert Fighter Lv. 1 (311384)
Increases Melee Physical Damage by 2%. _______________________ Type: Enchant Position: Unknown
Expert Fighter Lv. 2 (311385)
Increases Melee Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown
Expert Fighter Lv. 3 (311386)
Increases Melee Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown
Expert Fighter Lv. 4 (311387)
Increases Melee Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown
Expert Fighter Lv. 5 (311388)
Increases Melee Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown
Expert Magician Lv. 1 (311389)
Increases Magical Damage with every element by 2%. _______________________ Type: Enchant Position: Unknown
Expert Magician Lv. 2 (311390)
Increases Magical Damage with every element by 4%. _______________________ Type: Enchant Position: Unknown
Expert Magician Lv. 3 (311391)
Increases Magical Damage with every element by 6%. _______________________ Type: Enchant Position: Unknown
Expert Magician Lv. 4 (311392)
Increases Magical Damage with every element by 8%. _______________________ Type: Enchant Position: Unknown
Expert Magician Lv. 5 (311393)
Increases Magical Damage with every element by 10%. _______________________ Type: Enchant Position: Unknown
Expert Archer Lv1 (4832)
Increases Ranged Physical Damage by 2%. _______________________ Type: Enchant Position: Unknown
Expert Archer Lv2 (4833)
Increases Ranged Physical Damage by 4%. _______________________ Type: Enchant Position: Unknown
Expert Archer Lv3 (4834)
Increases Ranged Physical Damage by 6%. _______________________ Type: Enchant Position: Unknown
Expert Archer Lv4 (4835)
Increases Ranged Physical Damage by 8%. _______________________ Type: Enchant Position: Unknown
Expert Archer Lv5 (4836)
Increases Ranged Physical Damage by 10%. _______________________ Type: Enchant Position: Unknown
Caster Lv. 1 (311400)
Decreases Variable Casting Time by 2%. _______________________ Type: Enchant Position: Unknown
Caster Lv. 2 (311401)
Decreases Variable Casting Time by 4%. _______________________ Type: Enchant Position: Unknown
Caster Lv. 3 (311402)
Decreases Variable Casting Time by 6%. _______________________ Type: Enchant Position: Unknown
Caster Lv. 4 (311403)
Decreases Variable Casting Time by 8%. _______________________ Type: Enchant Position: Unknown
Caster Lv. 5 (311404)
Decreases Variable Casting Time by 10%. _______________________ Type: Enchant Position: Unknown
Hit Plus Lv. 1 (311395)
HIT +5 Perfect HIT +3% _______________________ Type: Enchant Position: Unknown
Hit Plus Lv. 2 (311396)
HIT +10 Perfect HIT +6% _______________________ Type: Enchant Position: Unknown
Hit Plus Lv. 3 (311397)
HIT +15 Perfect HIT +9% _______________________ Type: Enchant Position: Unknown
Hit Plus Lv. 4 (311398)
HIT +20 Perfect HIT +12% _______________________ Type: Enchant Position: Unknown
Hit Plus Lv. 5 (311399)
HIT +25 Perfect HIT +15% _______________________ Type: Enchant Position: Unknown
DelayAfterAttack Lv1 (4869)
Decreases After Attack Delay by 4%. _______________________ Type: Enchant Position: Unknown
DelayAfterAttack Lv2 (4872)
Decreases After Attack Delay by 6%. _______________________ Type: Enchant Position: Unknown
DelayAfterAttack Lv3 (4873)
Decreases After Attack Delay by 8%. _______________________ Type: Enchant Position: Unknown
DelayAfterAttack Lv4 (4881)
Decreases After Attack Delay by 10%. _______________________ Type: Enchant Position: Unknown
Attack Delay Lv. 5 (311394)
Increases Attack Speed by 10%. ASPD +1 _______________________ Type: Enchant Position: Unknown
Sharp Lv1 (4818)
CRI +6 HIT +2 _______________________ Type: Enchant Position: Unknown
Sharp Lv2 (4817)
CRI +9 HIT +3 _______________________ Type: Enchant Position: Unknown
Sharp Lv3 (4816)
CRI +12 HIT +4 _______________________ Type: Enchant Position: Unknown
Sharp Lv4 (4843)
CRI +14 HIT +5 _______________________ Type: Enchant Position: Unknown
Sharp Lv5 (4844)
CRI +15 HIT +6 _______________________ Type: Enchant Position: Unknown
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